Is it a Sword? Is it a Spade?
Development on Alpha 03 is going smoothly! I've implemented an HP system so that the player doesn't die instantly when they collide with a rover. However, the damage wasn't telegraphed well, so the player wouldn't know they took damage unless they were looking at their HP. To fix this, I added a damage sound effect and animation. I'm currently working on implementing combat, which has proven to be somewhat difficult.
There will be a brief hiatus on development of Cambria as I will be on vacation for a couple of days. Development should resume on the 12th or 13th of July. Alpha 03 will have a tentative release date of July 20th, but as a worst case scenario it may be pushed back up until July 31st, although I highly doubt that will be necessary.
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